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Brendan Milos Art Blog
Sunday, September 20, 2009
TMNT
Here's a pencil and photoshop painting of Michelangelo.
Ghostbusters Car
A low poly model and texture to come. The car is 1500 tris and will use a 256 diffuse map, but I will paint it at a 1024 resolution.
At this stage a rough AO pass has just been applied to the mesh. Now I get to texture.
Saturday, September 5, 2009
New Mock Screen Shot for "Save Me!"
Here's the first level Angelo and I will be working on for the iPhone game.
Space Environment
This is a rough composition for an environment that I will be working on over the next month.
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TMNT
Ghostbusters Car
New Mock Screen Shot for "Save Me!"
Space Environment
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About Me
Brendan Milos
San Francisco, California, United States
Hello interwebs! My name is Brendan, and I love to draw and paint :) I currently work as an Art Director for an educational game company, and I teach at AAU.
View my complete profile