Heres the final ortho drawing, and the block in so far. Looking to aim for 2000 tris and one 1024 diffuse map. Prolly a 128 alpha map for the glass/hatch.
Sprite Sheets for an iPhone game that I am working on with a friend. It's a pretty neat pick up and play title. Mock screen shot. A rough composition for the game Save Me! for the iPhone. Next step is some environment design.
Here's the concept for a couple of the designs that I'll be working with from the posted 100 Silhouettes. I will be 3D Modeling and texture painting one ship from each of these sheets.
Hello interwebs! My name is Brendan, and I love to draw and paint :) I currently work as an Art Director for an educational game company, and I teach at AAU.